Writing 
struggles and strategies

I share my writing experience of MC1 with you and offer personal solutions that worked for me in the process.  

If you're interested in writing, feel free to compare my strategies with yours. 

Table of content

Character development

Plotting

Pantsing 

Struggle of character development

Here's a blank page, now create your own Aragorn, dammit!"

No to character sheets 

In the earliest stages I tried to create a character out of nothing. 

A blank page can be intimidating. If you want to create characters for your novel, you'll see all the fancy character sheets authors and publishers are offering. 

In my case, character sheets didn't help me at all, in fact, it was the opposite. 

The focus of these sheets were "tell me his/ her favourite color" or "his favourite meal or toilet paper". 
Well, I don't know! It's distracting and stopped me from being creative.

I put these sheets aside and started all over again.

 

Story layout, numbers and professions

After a lot of thinking without good results for a main character, I focused on something I found more interesting. I created a rough layout about a potential story and estimated, how many characters would be needed. It didn't include side characters of course, these are not relevant for the main plot.

I wanted numbers: how many female and male characters, sons, daughters, sisters, brothers, grandparents and so on had to be created.

At this stage, I only had a vague idea about the plot and no world building had taken place so far!

"Okay, I have a few families. But who are they?"

The first really good results came after I thought about interesting professions for a science fiction novel.
Families alone make no story, so how do they deal with each other?
 

Group dynamics create conflict

The idea about group dynamics boosted the development of characters. It was not about one character alone, the dynamics were the key to creativity.
"Dad A has nearly been banished, and father B knows the secret that could have prevented it. If dad A only knew!"

"Family A has power and authority, the other family is jealous so they do that to harm them."

"That woman has a vile sister who can't stand her because she is prettier, so the sister does this and that as a hidden revenge."


Relationships created characters with flaws and strengths I wanted to see in my novel.

After a few months the characters were created. I still add traits to some them if they contribute to the story while others didn't make it into the novel. 

 

My personal solution

1. You need at least a rough idea how your story will go. You then find out how many characters you are probably going to need (side characters not included).

2. Create groups of people (at home, at work...) and define their basic relationships to each other.

3. Create conflict between certain characters. You can still add friendships, affairs, marriages and so on later.

4. Add inner- and outer conflicts to your main character and other interesting characters. You can also fit their appearance to their struggles (wounds, scars, poor, rich...).
Don't forget variation to keep things interesting for the reader.

5. After you know what conflicts are going to escalate, add background stories that add flavour or more conflict to the story. 

6. You can still add conflict to your characters until the editing process (final steps until your book is ready). The more you have written, the more work you will have to invest to change certain elements (reactions, dialogues, storylines) so it's good to have a more or less well rounded character right from the beginning.

Plotting for the first time

What is plotting? 

It's the order of events that need to take place, It's like a chain of scenes which must fulfill a certain task to satisfy the experience.

Writers are mostly divided between two categories: you're either a pantser (sitting on your pants writing whatever you want) or a plotter (carefully planning what is going to happen).

 

No plotting without scenes

I needed a rough structure of what was about to happen in my story. I began to create scenes with conflicts and tried to figure out how the story could end. 

Using scenes and putting them in the right order is one of my favourite parts as a writer. For instance, a scene with a secret in it and you know exactly when to reveal it's mystery a few scenes later. Creating plot twist's, tension, surprises or mysteries is the most satisfying part to me and the following steps show you how I did it.


 

My personal solution: chain of scenes

 

1. Create a scene pool

Scene after scene will be necessary to tell your story. 
You make promises,  show the progress through action (pro-active protagonist needed!) and the reader will see the payoff you are offering (or not)!


Your first chapter will be the most important one. The "hook" is important, otherwise the reader will most likely never finish your first chapter at all.

Develop your story in an interesting manner from then on. Figure out how your characters work and adapt your ideas or characters if necessary. 

A scene can either be already written or it is just the idea of a scene which you will write later (when you reach it on your timeline, see writing program).


Look for variety and change in your scenes. For example, I wrote a scene and noticed that I already had nearly the same dialogue before, so I merged the scenes. 

 

Think fast forward about certain elements your story needs and that absolutely must be in your novel. 
Create scene ideas in advance. After a certain time, you should have a scene pool with all the elements that form your story. You can still add scenes later. 

Don't even worry about your ending if you can't think of one yet. The only thing that matters at the beginning is that you have the ending on your radar on the long run and think about it while you plot until the climax.  
 

 

2. Identify your novel length 

A usual science fiction novel has about 100k words.

After writing a few scenes you get a feeling of how long your scenes more or less will be. 

You can now do the math of how many scenes you are probably going to need to finish your book. 
Do you have enough scenes?
You probably won't, so create more scenes and add them to your scene pool!

In my case, the book I am working on will need around 200k words (approximately 700 pages long). I identified the scenes that are needed and that is the number I calculated. These are the numbers before revision (eg. cutting).

It's possible that I will stay without an agent for a while because the novel is longer than agents expect.

 

3. Framework (25/50/25)

A framework of 25/50/25 for 100k words novel means that you need 25k words in the first quarter, 50k words in the middle, and 25k words in the last quarter.

The framework will be filled from your scene pool. Take into account the following (non-binding) guidelines:

First 25%: Promises*
Most character introductions, goals, inciting incident, daily routine, relationships etc.

50%: Progress*
Change, conflicts and stakes are rising, problems, adaption.
This part is 50% of your book, don't bore the reader. Insert compelling scenes!

Last 25%: Payoff*
The ending, conclusions, inner- and outer conflict outcome, character arc (has the character changed?)
Will the reader be satisfied and recommend your book?
 *Brian Sanderson masterfully explains the three P in his yt videos. Check them out!
 

 

4. Filling the framework correctly from your scene pool

It is time to fill the framework of your novel from your scene pool. For example, character introductions should mostly be happening in the first quarter. Are tension and stakes rising in the middle and create a climax at the end? Is your ending too long or short for the last quarter? 
You should be able to identify now if the scene you planned fits the framework. 

Examples:
Scene A: Flashback scene.
Scene B: Revelation of a bad character.
Scene C: Dinner scene.

I would use the 25/50/25 framework to identify where to put the scenes. 

Scene A
I would put scene A between two exciting scenes in the late 50's range so the reader has time to process the action. The flashback scene works as an relaxing anchor. If I put the flashback scene in too early, the reader might doesn't care or finds it boring as the story itself is not progressing. 

Scene B
I would build up that bad character in previous scenes, but in a way the reader would not guess (otherwise it's boring and not entertaining). The revelation would be the payoff. I would put the scene probably at the end of the 50s range; it depends if the character has still an important role to play, otherwise the revelation should happen earlier. 

Scene C
A dinner scene looks boring at first, but you could fill it with an intriguing dialogue, a dispute for example. Character A had no clue character B is on confrontation course big time! It could be a nice inciting incident where character A is catapulted right out of the daily routine and the trouble begins. 
If it is an ordinary dinner scene with no conflict, I would probably cut it completely.
 

Tip: Writing program for better handling

I use a writer program to keep control and plan my scenes with a timeline that acts as the 25/50/25 framework.


I created a "timeline"  adding boxes with each scene description to it. To each scene box, I attached a color for the content it stood for: "calm" (green), "mediocre action" (orange), and "tense action" (red). 

Action doesn't mean there is a shootout in every scene, but something happens that is relevant enough to have the protagonist react to it.
 

The book starts with orange scenes and sometimes green. The green scenes mostly fade away towards the middle and orange and red scenes take over. 
It is the perfect tool to see how the reader experience should intensify until the climax. 
 



5. Stakes, tension, mysteries

After you know the structure, keep in mind that rising stakes and conflict are essential especially in the middle of your book.
You know what is going to happen after each scene, but your readers don't!

Rise the stakes, make the life of your protagonist uncomfortable.
Conflict and crisis is what forces your protagonist to act. Rise the stakes means: there is always more to lose than what you promised at the beginning. 
 

Maybe your character planned ahead and now you limit the time the character has to reach a goal.

Maybe your protagonist is about to lose his job and thought his wife would stay with him even if he was unemployed. Wrong, she will leave him if he loses his job for the third time in a row!
 

Additionally, keep the reader engaged with the mysteries, foreshadowing and secrets you are placing within your scenes. 


Use your knowledge to create tension and mystery, but don't hurry! 

Imagine you are writing about a secret and a few sentences later, the secret get's revealed. This is not how tension works. Give it time to unfold
Let the reader's imagination do the work. Insert a few dead ends here and there, let them believe it was the Gardener while later you reveal it was the chef all along! 
But pay attention: don't fool your readers with stupidity or lazy writing, it all needs to make sense. Maintaining your integrity as a writer must not be forgotten.
 

What could I use to rise tension or add mystery?
It can be everything if you are able to attract the readers attention. You decide while you are creating scenes, putting them together in the order you wish.

"What's in this envelope? What is he up to?"
"What does this flower stand for and why is this man angry if someone touches it?"
"I thought he was evil, now I see there was someone else planning it all along, using him as a tool, what a poor guy!"

Don't forget to adapt your pacing while you are working towards the end. Is the flashback scene before the climax really necessary? Will the reader care at this stage?

Find the middle way of telling your story while maintaining tension and interest.  People want to see progress in the promises you made at the beginning. Don't lose yourself in too many sidestories.

No limits:
Pantsing and plotting together

Sitting on your pants writing what comes to your mind, this is the panster. It's the opposite of the plotter. 

Writing as a pantser is a proven technique but it's difficult if you're having many characters, sidestories and a main plot to focus on.

Pro:
Pantsing let's you experience the story in a fresh way while you're writing, instead of planning everything ahead. It probably is more exciting than plotting.

Con:
Pantsing can lead to lack of overview and coherency in your novel. If you're not planning scenes right, it's hard to build up interesting twists or tension. Especially if your novel is over the standard length, some kind of plotting needs to be done in order to tell your story right. 

 

My personal solution: ambivalence

There is no law in writing that you can only be either a plotter or a pantser.
Why don't use both techniques?


Plot the core and "pantser the shell"

In my case, I worked out scenes that need to take place in my novel and put them into my timeline (see plotting). Most of the scenes are not written yet but I know what will happen in them. 


There are actions that need to happen to get your story going. It's the basic idea of your scenes that are waiting in your scene pool (see plotting). 
This is what I call the core. It's probably the main story moving forward. 
Each core has a shell surrounding it. This is where the pantsing begins. 


Keep writing interesting and motivating

Some writers find the way of plotting uninspiring and give up on their novel. This happens when you plan every detail of each scene and leave no room for development.  
What looks like a perfect plan might feel like pressing the replay button while writing. There is nothing to explore anymore and writers just lose interest.

The ambivalent approach of plotting and pantsing has the advantage that you plan your novel ahead to a certain degree, but leave enough room for creativity and freedom of expression.

Example:
Scene where two brothers argue with each other 

Plotter (before writing the scene): which characters need to interact with each other at what stage in the book, what's the message the scene needs to transport (core)? Is it time to rise the stakes?

combined with

Pantser (while you are writing the scene): where will the scene happen? What's is the initial mood of each character? Probably add a surprise character to support one side? Maybe add an additional layer of conflict? What about a surprising outcome that influences future scenes? 
Be spontaneous, creative, but don't let your characters act out of their roles (only if it fits the scene). Use the shell to keep things interesting (for you and the reader).



 

© Dennis Saathoff 2024 - all rights reserved

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